RayNeo Air 3s Pro AR/XR Glasses vs XREAL Air 2 Pro
Side-by-side comparison of specs, features, and pricing
Why RayNeo Air 3s Pro AR/XR Glasses is better
- Price: $30 cheaper (219 vs 249)
- Brightness: 700 nits brighter (1200 vs 500)
Why XREAL Air 2 Pro is better
- Weight: 1g lighter (75 vs 76)
- Pixel Density: 7 PPD higher pixel density (49 vs 42)
Specs Comparison
| Specification | | |
|---|---|---|
| Price | ||
| Price | $219 | $249 |
| Display | ||
| Display type | Sony 0.6" tandem Micro-OLED (5.5th-gen, HueView 2.0) | Sony 0.55-inch Micro-OLED |
| Resolution | 1920x1080 | 1920x1080 |
| Pixels per degree | 42 | 49 |
| Field of view (°) | 46 | 46 |
| Refresh rate (Hz) | 120 | 120 |
| Brightness (nits) | 1200 | 500 |
| Virtual screen size (in) | 201 | 330 |
| HDR support | ✕ No | ✕ No |
| Color support | Full color | Full color |
| Optics | ||
| Optics type | birdbath | birdbath |
| Dimming control | ✓ Yes | ✓ Yes |
| Transparency level | — | 3-level electrochromic (0%, 35%, 100%) |
| Prescription support | ✓ Yes | ✓ Yes |
| Diopter range | Prescription lens frame support (lenses separate) | Yes (prescription lens inserts) |
| Physical | ||
| Weight (g) | 76 | 75 |
| Frame style | — | wraparound |
| Color options | — | Dark Gray |
| Foldable | ✕ No | ✓ Yes |
| Battery & power | ||
| Charging method | — | USB-C (powered by connected device) |
| Connectivity | ||
| Connectivity | USB-C (DP Alt Mode) | USB-C |
| Tethered | ✕ No | ✓ Yes |
| Compatible devices | — | Android, iOS, PC, Mac, Steam Deck, Nintendo Switch, PlayStation, Xbox |
| Computing | ||
| Processing type | — | tethered |
| Operating system | None (plug-and-play external display); optional RayNeo Pocket TV host | iPhone (15+/USB-C), Android, Windows, macOS, Steam Deck, consoles via Beam/adapters |
| Chipset | None (tethered display glasses) | None on-device (spatial features require XREAL Beam or host app) |
| Sensors & input | ||
| Camera | ✕ No | ✕ No |
| Microphones | — | 2 |
| Speakers | open-ear · spatial audio | directional · spatial audio |
| Tracking | 0DoF | — |
| Gesture control | ✕ No | ✕ No |
| Voice control | ✕ No | ✕ No |