VITURE One XR Glasses vs VITURE Pro 2 XR Glasses
Side-by-side comparison of specs, features, and pricing
Specs updated
Why VITURE One XR Glasses is better
No measurable advantages found.
Why VITURE Pro 2 XR Glasses is better
- Price: $250 cheaper (299 vs 549)
- Weight: 15g lighter (63 vs 78)
- Field of View: 7 degrees wider FOV (50 vs 43)
- Refresh Rate: 60Hz faster refresh rate (120 vs 60)
Specs Comparison
| Specification | | |
|---|---|---|
| Price | ||
| Price | $549 | $299 |
| Display | ||
| Display type | Sony Micro-OLED | Sony Micro-OLED (UltraClarity 3.0) |
| Resolution | 1920x1080 | 1920x1080 |
| Field of view (°) | 43 | 50 |
| Refresh rate (Hz) | 60 | 120 |
| Brightness (nits) | — | 1600 |
| Virtual screen size (in) | 120 | 146 |
| HDR support | ✕ No | ✕ No |
| Color support | Full color | Full color |
| Optics | ||
| Optics type | birdbath | birdbath |
| Dimming control | ✓ Yes | ✕ No |
| Prescription support | ✓ Yes | ✓ Yes |
| Diopter range | Built-in myopia adjustment dials up to -5.0D | Built-in 0 to -5.0D myopia adjustment, independent dial per eye |
| Physical | ||
| Weight (g) | 78 | 63 |
| Foldable | ✕ No | ✕ No |
| Connectivity | ||
| Connectivity | USB-C (DP Alt Mode) | USB-C (DP Alt Mode) |
| Tethered | ✕ No | ✕ No |
| Compatible devices | — | iOS, Android, Mac, PC, Nintendo Switch 2, PlayStation, Steam Deck |
| Computing | ||
| Operating system | Steam Deck, Android, laptops via USB-C; consoles via dock; Neckband standalone | iPhone 15 or later, Android, Mac, PC, Switch/Switch 2 (via dock), PlayStation (via Pro Mobile Dock), Steam Deck |
| Chipset | None on-device; optional Neckband accessory ran Android app ecosystem | — |
| Sensors & input | ||
| Camera | ✕ No | ✕ No |
| Speakers | directional | open-ear |
| Tracking | 3DoF | — |
| Gesture control | ✕ No | ✕ No |
| Voice control | ✕ No | ✕ No |
Buy the VITURE One XR Glasses
Buy the VITURE Pro 2 XR Glasses
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