Shadow Creator Honghu MR vs VITURE One XR Glasses
Side-by-side comparison of specs, features, and pricing
Why Shadow Creator Honghu MR is better
- Field of View: 2 degrees wider FOV (45 vs 43)
- Refresh Rate: 30Hz faster refresh rate (90 vs 60)
- Tracking: Full 6DoF tracking (6DoF vs 3DoF)
Why VITURE One XR Glasses is better
- Price: $250 cheaper (549 vs 799)
- Weight: 14g lighter (78 vs 92)
- Prescription Support: Supports prescription lenses (Yes vs No)
Specs Comparison
| Specification | | |
|---|---|---|
| Price | ||
| Price | $799 | $549 |
| Display | ||
| Display type | Micro-OLED | Sony Micro-OLED |
| Resolution | 1920x1080 | 1920x1080 |
| Field of view (°) | 45 | 43 |
| Refresh rate (Hz) | 90 | 60 |
| Brightness (nits) | 700 | — |
| Virtual screen size (in) | — | 120 |
| HDR support | ✕ No | ✕ No |
| Color support | Full color | Full color |
| Optics | ||
| Optics type | — | birdbath |
| Dimming control | ✓ Yes | ✓ Yes |
| Prescription support | ✕ No | ✓ Yes |
| Diopter range | — | Built-in myopia adjustment dials up to -5.0D |
| Physical | ||
| Weight (g) | 92 | 78 |
| Frame style | glasses | — |
| Foldable | ✕ No | ✕ No |
| Connectivity | ||
| Connectivity | USB-C | USB-C (DP Alt Mode) |
| Tethered | ✕ No | ✕ No |
| Computing | ||
| Operating system | — | Steam Deck, Android, laptops via USB-C; consoles via dock; Neckband standalone |
| Chipset | Snapdragon XR2 | None on-device; optional Neckband accessory ran Android app ecosystem |
| Sensors & input | ||
| Camera | ✕ No | ✕ No |
| Speakers | open-ear | directional |
| Tracking | 6DoF | 3DoF |
| Gesture control | ✕ No | ✕ No |
| Voice control | ✕ No | ✕ No |